#include "path.h"

Path::Path()
{

}

void Path::ClearPath()
{
    pathp.clear();
}

void Path::Append(QPointF p)
{
    pathp.append(p);
}

void Path::Append(QVector<QPointF> ps)
{
    pathp.append(ps);
}

void Path::SetPath(QVector<QPointF> ps)
{
    ClearPath();
    Append(ps);
}
